What are the parameters of config.ini file for?

IT IS NOT RECOMMENDED TO CHANGE THESE VALUES UNLESS YOU HAVE SPECIFIC REASONS (make a backup)
| Parameters | Info/Impact |
|---|---|
| [rendering] | |
| flush = 1 | In some cases, changing this to 0 with DXGI can solve stability issues. For WGC, flush helps in stability with VRR significantly |
| [capture] | |
| frametime_buffer_size = 15 | These are the buffers used for capture, |
| frametime_buffer_reset_multiplier = 6 | It is best not to mess with these... |
| queue_draining_momentum = 0.01 | theoretically these can influence latency, but increases instability |
| [lsfg] | |
| ui_detection_rate = 1 | The iterations for UI detection mask |
| ui_detection_threshold = 0.5 | This is the value clamp of the ui mask, at 1.0, it removes everything/ui detection off. So its the range of 0-1 |
| real_timestamp_tolerance = 0.05 | The time window between which, Real frames are presented instead of Generated ones- for AFG only |
| base_framerate_threshold = 10 | This is the minimum base fps below which FG stops working |
| flow_scale = 100 | Manually change the flowscale beyond the slider in UI |
| [fps_counter] | For formatting the LS fps counter which is enabled on "Draw FPS option", visible at the top left of the screen |
| scale = 1.0 | Size of the counter |
| color = 0xD3D3D3 | Colour of the counter (hex code) |
| font = Consolas | Font family of the counter |
| offset_x = 0 | Distance from left side of the screen |
| offset_y = 0 | Distance from top of the screen |
| show_captured = 1 | 1-Show base FPS, 0-Hide base FPS |